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This Day in Video Game History: June 3, 1986

There is no other name as synonymous with the second (and continuing) video game boom as Mario. Without the success of Super Mario and his brother Luigi, it can be argued that the industry would have fizzled into obscurity for at least a generation.

On June 3, 1986 the sequel to the smash hit Super Mario Bros. was released for the NES. The inital release of Super Mario Bros. 2 - which has been theorized to take place in a dream - took place in Japan for the NES and Famicom Disk System under the name Super Mario Bros. USA.

The actual American version of the game wouldn't be released until October of 1988. By the end of its initial run, it would be released on 6 different systems and sell over 10 million copies. The game has since been released for various Nintendo DS handhelds and in GameCube and Wii system collections for today's youth to enjoy.

Not bad for a plumber, his brother, a princess and a little dude that's a mushroom.

Here is the world-record run through of the game. No glitches or anything.


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Excuse Our Dust

This week (July 9-13, 2018), I am updating the website. As such, some things may not work or appear exactly as they should during this time.

You may notice that the video game news site RSS feeds that were featured prominently on the previous site are not at the top of the page. As of early Monday, they are not on the page at all. Most of those feeds will be back by the end of the week. Some will not.

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The 1-Up Club has also begun to create content on YouTube, available through the Multimedia tab on our main menu now and on the sidebar by the end of the week. Video versions of The 1-Up Club podcasts will be posted alongside our audio podcasts, hosted on Podbean. This does not include the Johnny Goodti…