There are a ton of video game titles and franchises that we've seen get their time in the multimedia spotlight over the years. Unfortunately many of them don't pan out. But that doesn't mean that we - the fans of these games - should stop pining for the moment some of our favorite franchises get the big (or silver) screen treatment.
Today, I'd like to call on a big movie studio to pick up the rights to Quantic Dreams' 2005 thriller Fahrenheit.
While I continue working on getting a video channel up and running to go along with the podcast, I figured I would sit down on Fridays and give a few of my thoughts as they relate to some of the news from the week in video games. In the near future, I will be following a more stringent schedule to bring written, audio and visual content on a more regular basis. As of right now (and while I power....or whimper....through a thumb injury which has taken my ability to play for a short time), I have a little bit of time to work on the writing aspect of the site.
Let's face it. E3 is a great event but for many people in the world (see also "outside of the Pacific time zone and especially across the various ponds"), the times of the conferences can be a little bit taxing if this isn't your full-time job.
Add in the Pittsburgh Penguisn' Stanley Cup clinching game Sunday evening and watching the Bethesda conference - as much as I genuinely love the gang at Bethesda - unfortunately had to take a momentary backseat. But that delay ended when a continuing bout with poison ivy which prematurely ended my slumber.
Day 2 will see Microsoft step up with the highly anticipated reveal of Project Scorpio and - presumably - much more. Will Microsoft finally use their next hardware behemoth to overpower Sony's recent market dominance? Will their stable of exclusive IPs stand out enough to convert even some of the most die-hard Playstation fanboys/fangirls?
We'll all find out together at 5:00 PM EDT. Follow along with the conference right here and on Twitter using #1UpE3 and we'll get your feedback on The 1-Up Club E3 Wrap-Up podcast.
Numerous sites are reporting on former Mass Effect animator Jonathan Cooper's discussion of Mass Effect: Andromeda's well-documented issues. Now with Naughty Dog, Cooper's candid soliloquy through his Twitter account goes into great detail about the technical aspects of development that likely led to ME: A's flaws.
Below is the entire thread in one image for your convenience.
Much of my adolescence was spent with a Sega Genesis controller in my hand. In the mid-to-late 90s, that made me "normal," or at least as normal as an awkward teenager can be. Like other teenage boys at that time, the time that I spent on video games focused mostly on either sports or fighting titles.
Typically when I sit down to do a This Day in Gaming History post, it presents nothing more than a nice little reminder of a game I kinda sorta remember playing back in the day. You know the day. Back when my hair was thicker, my waist was smaller and I didn't have to worry about how my knee was going to feel when I got up from typing 200 words or so.
That makes a day like today a little nicer.
It has not escaped us at The 1-Up Club that Valentine's Day cards are in short supply these days. So here are just a few (parody) Valentine's Day cards from some of our favorite characters and games of all time.
And please don't sue me, gimmicky legendary Japanese video game corporation who likes to dump on its fanbase whether or not they're actually making money of off of their passion (which this writer certainly isn't).